Score: 2

AdaMARP: An Adaptive Multi-Agent Interaction Framework for General Immersive Role-Playing

Published: January 16, 2026 | arXiv ID: 2601.11007v1

By: Zhenhua Xu , Dongsheng Chen , Shuo Wang and more

BigTech Affiliations: Tencent

Potential Business Impact:

Makes game characters act more real and adapt.

Business Areas:
Virtual World Community and Lifestyle, Media and Entertainment, Software

LLM role-playing aims to portray arbitrary characters in interactive narratives, yet existing systems often suffer from limited immersion and adaptability. They typically under-model dynamic environmental information and assume largely static scenes and casts, offering insufficient support for multi-character orchestration, scene transitions, and on-the-fly character introduction. We propose an adaptive multi-agent role-playing framework, AdaMARP, featuring an immersive message format that interleaves [Thought], (Action), <Environment>, and Speech, together with an explicit Scene Manager that governs role-playing through discrete actions (init_scene, pick_speaker, switch_scene, add_role, end) accompanied by rationales. To train these capabilities, we construct AdaRPSet for the Actor Model and AdaSMSet for supervising orchestration decisions, and introduce AdaptiveBench for trajectory-level evaluation. Experiments across multiple backbones and model scales demonstrate consistent improvements: AdaRPSet enhances character consistency, environment grounding, and narrative coherence, with an 8B actor outperforming several commercial LLMs, while AdaSMSet enables smoother scene transitions and more natural role introductions, surpassing Claude Sonnet 4.5 using only a 14B LLM.

Country of Origin
🇨🇳 China

Repos / Data Links

Page Count
58 pages

Category
Computer Science:
Artificial Intelligence